TileLayer tile bounding box question #9529
-
|
Hi, In the non-geospatial TileLayer moon example I notice that the tiles are different sizes and that when zooming in some split into 4 tiles while others might remain the same size. How are the tile bounds determined? In the docs it says, "When z increases by 1, the view space is scaled by 2, meaning that one tile at z covers the same area as four tiles at z+1.", but I don't think this is the case there. For context I am trying to implement something similar to the moon example with a TileLayer of ScatterPlotLayers but my ScatterPlotLayers seem to be much bigger than the the tiles they are in. Let me know if anyone can help. Thank you! |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment
-
|
https://loaders.gl/docs has the explanations you need |
Beta Was this translation helpful? Give feedback.
https://loaders.gl/docs has the explanations you need